Chunked Prefill for Production LLM Serving in September 2026: How to Overlap Prefill and Decode Without Starving Interactive Traffic
Chunked Prefill for Production LLM Serving in September 2026: How to Overlap Prefill and Decode Without Starving Interactive Traffic Production LLM serving has an uncomfortable scheduling problem: the request that needs the most computation is often the request that users notice least if it runs slowly. A long prompt can consume a large batch of GPU time during prefill, while a short interactive request may already be waiting for its next decoded token. Chunked prefill addresses this mismatch by dividing prompt processing into smaller pieces and scheduling those pieces alongside decode work. Done correctly, it improves GPU utilization without allowing large-context requests to monopolize the system. Image: mikemacmarketing / photo on flickr via Wikimedia Commons (CC BY 2.0) Image: Midjourney; prompt suggested by Grok via Wikimedia Commons (Public domain) The scheduling problem: prefill is large, decode is sensitive LLM inference has two operational phases. Du...